I had fun mixing these standard spells with much more interesting support skills, such as conjuring roots from the ground to tie down enemies and summoning a little plant turret friend to help out in sticky situations.Īll of these abilities belong to the earth-based magic skill tree, one of four different elemental types you’ll acquire over the course of the adventure. Once new unlocks start presenting themselves, however, it all becomes a whole bunch more interesting. That primary ‘fire’ can be toggled between Scatter, Burst, and Shield Shots, effectively acting as a magical assault rifle, SMG, and shotgun respectively. This can lead to early stretches feeling a bit one-note as you hold the trigger to fire chunks of rock at enemies while occasionally dodging an attack. There are over 100 spells to wield in Forspoken – many of which appear genuinely exciting in gameplay trailers – but you’re limited to an unexceptional select few in those first chapters. Its quick nature and the way it always keeps you on your toes as you juggle its many magical abilities harbours genuine tactical promise. Regardless of my defeat at the hands of more daunting foes, combat is where Forspoken is at its most engaging.
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